DEVELOPMENT OF LEARNING MEDIA BASED ON THE LUPAS GAME (LUDO IPAS) TO IMPROVE LEARNING MOTIVATION OF GRADE V STUDENTS AT SDN CIPAYUNG 02

Authors

  • Srinawati Dewi Universitas Pelita Bangsa
  • Ira Restu Kurnia Universitas Pelita Bangsa

Abstract

The learning motivation of fifth-grade students of SDN Cipayung 05 is still low, this is due to the use of less varied learning media. This study aims to develop a learning media based on the Lupas game (Ludo IPAS) to increase the learning motivation of fifth-grade students of SDN Cipayung 02. The method used is research and development with the ADDIE model (Analysis, Design, Development, Implementation, Evaluation). Validation was carried out by material experts with a percentage of 96%, media experts with a percentage of 100%, and language experts with a percentage of 94%. From the three experts obtained an average percentage of 97% which indicates that the Lupas media (Ludo IPAS) is very suitable for use. The results of the trial before using the media obtained a percentage of 71% and after using the media obtained a percentage of 94%, from these results a significant difference can be seen, so that the Lupas game-based learning media (Ludo IPAS) is very effective in increasing student learning motivation.

 

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Published

2026-07-30